Selected publications

Below are some selected publications. For more, see my:

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Li, X., Chatain, J., Wang, F., Kapur, M. From Body to Word: A Three-Level Meta-Analysis of Embodied Vocabulary Learning. Educ Psychol Rev, 38, 102 (2026). https://doi.org/10.1007/s10648-026-10194-9

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Wang, F., Chatain, J., Varga, R., Herbelin, B., Blanke, O., & Kapur, M. (2026). Investigating the Manifestation of naïve Physics at the Embodied Level Through Motor and Judgment Tasks in Virtual Reality. In Proceedings of the Annual Meeting of the Cognitive Science Society (Vol. 48).

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Chatain, J., Müller, C., Chatain, K., Calabrese, L., & Kapur, M. (2025). Concreteness and Abstraction in Mathematics Education: A Taxonomy of the Semantic Landscape. Educational Psychology Review, 37(4), 1-49. https://doi.org/10.1007/s10648-025-10073-9

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Puech, R., Macina, J., Chatain, J., Sachan, M., & Kapur, M. (2025, July). Towards the pedagogical steering of large language models for tutoring: A case study with modeling productive failure. In Findings of the Association for Computational Linguistics: ACL 2025 (pp. 26291-26311). https://aclanthology.org/2025.findings-acl.1348.pdf

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Chatain, J., Gashaj, V., Muttappillil, B., Sumner, R. W., & Kapur, M. (2024, July). Designing for embodied sense-making of mathematics: perspectives on directed and spontaneous bodily actions. In Proceedings of the 2024 ACM Designing interactive systems conference (pp. 3318-3335). https://doi.org/10.1145/3643834.3661571

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Hänni, R. T., Luong, T., Chatain, J., Mangold, F., Dressel, H., & Holz, C. (2024, October). HistoLab VR: a user elicitation study exploring the potential of virtual reality game-based learning for hazard awareness. In Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology (pp. 1-11). https://doi.org/10.1145/3641825.3687723

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Chatain, J. (2023). Embodied Interaction in Virtual Reality for Grounding Mathematics (Doctoral dissertation, ETH Zurich). https://doi.org/10.3929/ethz-b-000613388

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Chatain, J., Kapur, M., & Sumner, R. W. (2023, April). Three perspectives on embodied learning in virtual reality: opportunities for interaction design. In Extended abstracts of the 2023 CHI conference on human factors in computing systems (pp. 1-8). https://doi.org/10.1145/3544549.3585805

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Chatain, J., Varga, R., Fayolle, V., Kapur, M., & Sumner, R. W. (2023, February). Grounding graph theory in embodied concreteness with virtual reality. In Proceedings of the Seventeenth International Conference on Tangible, Embedded, and Embodied Interaction (pp. 1-13). https://doi.org/10.1145/3569009.3572733

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Chatain, J., Ramp, V., Gashaj, V., Fayolle, V., Kapur, M., Sumner, R. W., & Magnenat, S. (2022, June). Grasping derivatives: Teaching mathematics through embodied interactions using tablets and virtual reality. In Proceedings of the 21st annual ACM interaction design and children conference (pp. 98-108). https://doi.org/10.1145/3501712.3529748

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Chatain, J., Sisserman, D. M., Reichardt, L., Fayolle, V., Kapur, M., Sumner, R. W., ... & Bermano, A. H. (2020, November). Digiglo: Exploring the palm as an input and display mechanism through digital gloves. In Proceedings of the Annual Symposium on Computer-Human Interaction in Play (pp. 374-385). https://dl.acm.org/doi/10.1145/3410404.3414260

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Chatain, J., Bitter, O., Fayolle, V., Sumner, R. W., & Magnenat, S. (2019, October). A creative game design and programming app. In Proceedings of the 12th ACM SIGGRAPH Conference on Motion, Interaction and Games (pp. 1-6). https://dl.acm.org/doi/abs/10.1145/3359566.3360056

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Brock, A. M., Chatain, J., Park, M., Fang, T., Hachet, M., Landay, J. A., & Cauchard, J. R. (2018, June). Flymap: Interacting with maps projected from a drone. In Proceedings of the 7th ACM International Symposium on Pervasive Displays (pp. 1-9). https://dl.acm.org/doi/abs/10.1145/3205873.3205877

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Chatain, J., Brock, A., & Hachet, M. (2016). SyMAPse: Design and Evaluation of an Augmented Reality Map. https://hal.inria.fr/hal-01266202/

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Chatain, J., Demangeat, M., Brock, A. M., Laval, D., & Hachet, M. (2015, October). Exploring input modalities for interacting with augmented paper maps. In Proceedings of the 27th Conference on l'Interaction Homme-Machine (pp. 1-6). https://dl.acm.org/doi/abs/10.1145/2820619.2825002

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Chatain, J. (2015). SyMAPse: Augmented Interactive Maps for Subjective Expression (Doctoral dissertation, EPFL). https://hal.inria.fr/hal-01191429/