During my PhD project, I am studying how technology like Virtual Reality and Augmented Reality can be used to support learning of abstract concepts of Mathematics. I focus mainly on embodiment, as well as adaptive scaffolding between abstract and concrete, and aim at identifying overarching Human Computer Interaction principles to guide the creation of Virtual and Augmented Reality tools for such fields. I am mainly focusing on Analysis, Linear Algebra, and Proofs.

As the project moves forward, I will share the different contributions here.


Project page on the Future Learning Initiative website. (link)