Design
Dec 2024As a hobby, I enjoy drawing and designing for various projects. On this page, I would like to show some of my favourite contributions.
The Diverter
For my blog on education, The Diverter, I wanted a drawing style that is abstract enough to quickly convey a meaning, but also remains expressive. Here are some examples of illustrations for the blog. The abstract painting integrated in the bottom left corner is by artist Maja Malmcrona.
AyeAyeKitty visual identity
As my friend opened an Instagram account to stop misinformation about blind cats, AyeAyeKitty, she asked me to do the visual identity for her page. Inspired by her cats and her online content, I made a logo, a highlight header, and a sticker sheet.
CHIldren are welcome at CHI!
For the CHI conference in 2023, I was invited to design stickers to show which demos are accessible to children. My idea was to reuse the boat logo of the conference, but make it as perceived by a child, using digital versions of papercuts or crayons.
Voices of SIGCHI
As a volunteer in the Communications Committee of SIGCHI, I made some suggestions for the cover of "Voices of SIGCHI". For the "circles" design, I was inspired by the UI for voice calls in Telegram, with the animated circle. For the soundwave, I used an audio recording of the phrase "Voices of SIGCHI".
Post Adventures
For one of our projects at the Game Technology Center, together with Dominic Weibel, we co-designed an educational game with girls. I created the 2D graphics for this game, including the content of the back pack, inspired by what girls and women in my life have in their own bags. The flag patch on the backpack can be clicked to change the language of the game. All 3D content was created by Dominic.
Lambda buffers
For the Lambda buffers project, I wanted to play with the idea of an interface, translating information from one schema to another. To do this, I played with squared and roundy shapes in the text, as well as the colors with a subtle change from blue to purple.
Co-design process
In most of my research, I follow a co-design process, so I designed a visual to describe this process. It shows the involvment of three stakeholders: teacher (purple), student (blue), and researcher (red) building a learning machine.